TL;DR

UI Artist (GameDev): Creating and implementing new UI features for a AAA Sci-fi action title with an accent on high-quality vector art and maintaining a consistent UI style. Focus on collaborating with designers and engineers to drive the UI creation process and advocate for pipeline improvements.

Location: Remote from Canada, with presence in Vancouver, BC.

Salary: $80,000 - $90,000 CAD a year

Company

Blackbird Interactive is an independent game studio focused on developing world-class IPs and original creations across multiple platforms and genres.

What you will do

  • Collaborate with system designers and UI engineers to plan and execute UI features.
  • Create high-quality vector art under the direction of an Art Director.
  • Maintain a UI style consistent with the game’s established look and feel.
  • Create and implement UI deliverables such as mock-ups, icons, and flash animations using a proprietary engine.
  • Advocate, document, and improve existing UI pipelines and processes.
  • Work independently and self-manage in an agile production environment.

Requirements

  • Minimum 4 years experience in game development as a UI artist.
  • Expert level experience with Adobe Photoshop and Illustrator.
  • Proficiency with Adobe Animate.
  • Detail-oriented and comfortable with technically demanding pipelines.
  • Experience working closely with UI engineers to drive the creation process.
  • English: B2 required (Excellent communication skills).

Nice to have

  • Passion for immersive science fiction.
  • Experience with UX design.
  • Prior experience supporting live products.

Culture & Benefits

  • Opportunity to work on a AAA Sci-fi action title and other world-class IPs.
  • Environment for long-term career growth and skill development.
  • Work within a creative-fueled and future-driven independent game studio.