TL;DR

Technical Artist (Game Development): Supporting and optimizing technical art workflows for Riot game projects with an accent on 3D character art pipelines, scripting automation, and cross-team collaboration. Focus on solving technical challenges, maintaining documentation, and ensuring smooth production operations in a game development environment.

Location: Must be based in Vietnam, Ho Chi Minh

Company

Black Shamrock is a game development company focused on creating immersive gaming experiences using the latest technologies.

What you will do

  • Participate in production meetings to identify and address technical challenges in digital content creation.
  • Support early-stage reviews and facilitate cross-team discussions for issue resolution.
  • Collaborate on development and implementation of new materials, tools, and technical setups.
  • Maintain clear documentation on workflows, tools, and pipelines.
  • Manage and track quality assurance tickets coordinating with relevant teams.
  • Communicate updates related to tools, infrastructure, and network configurations.

Requirements

  • Must be based in Vietnam, Ho Chi Minh.
  • Foundational experience or education in programming, technical art, or game development.
  • Proficient in scripting or automation with Python and familiar with version control systems like Perforce.
  • Strong communication skills in English and Vietnamese (all four skills).
  • Knowledge of 3D character art workflows using Maya, 3DS Max, Blender, or similar tools.
  • Detail-oriented, proactive, and able to manage multiple tasks effectively.

Nice to have

  • Good grasp of mathematics and shader fundamentals.

Culture & Benefits

  • Work in a passionate team dedicated to pushing the boundaries of game development.
  • Opportunity to work on Riot game projects with cutting-edge technology.
  • Collaborative environment with clear communication and efficient workflows.