TL;DR
Effects Tool Engineer (GameDev): Building intuitive and expressive effect editing tools for end users, focusing on real-time rendering, motion UX, and visual tooling. Focus on developing effect modules such as shaders, transitions, and animation templates while ensuring performance and compatibility across web, mobile, and desktop.
Location: Beijing, China
Company
Canva's Video team empowers every user to tell compelling visual stories through video.
What you will do
- Build intuitive and expressive effect editing tools for end users—similar to TikTok’s Effect House.
- Design real-time editing and preview experiences for visual effects.
- Develop effect modules such as shaders, transitions, and animation templates.
- Partner with designers and creators to iterate on interaction patterns and workflows.
- Ensure performance and compatibility across web, mobile, and desktop.
- Maintain code quality and scalable architecture in a fast-moving product.
Requirements
- Proficiency in JavaScript or TypeScript, with experience in large-scale frontend applications.
- Experience building visual editors, design tools, or interactive UI/UX tooling.
- Familiarity with performance profiling and optimisation for rendering-heavy applications.
- Strong product thinking and empathy for end-user workflows (especially creative users).
- Experience with 3D engines editor (e.g., Three.js, Babylon.js, Unity, Unreal Engine).
Culture & Benefits
- Shape the future of multimedia creation.
- Core to enabling innovation across Canva’s intelligent video editing experiences.
