TL;DR
Junior 2D Animator (Gamedev): Creating character animations for idle and active states in Spine, maintaining and refining existing animations for mobile games with an accent on enhancing player emotions and improving gameplay. Focus on optimizing animations to meet performance requirements and creating top-level animations.
Location: Remote or from one of the company’s offices. This role requires relocation from Russia and Belarus to one of our offices or remote work from other countries (except Russia and Belarus).
Company
Playrix is one of the most successful mobile game development companies in the world.
What you will do
- Creating character animations (people, animals) for idle and active states in Spine.
- Maintaining and refining existing animations.
- Optimizing animations to meet performance requirements.
Requirements
- Basic experience in 2D character animation (from commercial, academic, or personal projects).
- A portfolio with examples of your character animations.
- Proficiency in Spine or a readiness to learn it quickly.
- A strong understanding of the classic principles of animation.
- A good sense of motion, timing, and silhouette.
- Fluent in Russian
Culture & Benefits
- Flexible schedule and the ability to work from anywhere in the world.
- Voluntary health insurance for employees and their children, and reimbursement of online sessions with a psychologist.
- Fully paid vacation days and sick leave.
- Reimbursement of gym memberships and fitness app subscriptions.
- Payment for participation in specialized conferences and courses and coverage of foreign language courses.
