TL;DR

Narrative Designer (Game Design): Translating story concepts into engaging player experiences with an accent on branching narrative and the impact of player choice. Focus on integrating story elements within a systematic game environment and collaborating with writers, designers, and programmers.

Location: Remote (US/Canada)

Company

DragonJar Studios is looking for a creative and systematic Narrative Designer to join their writing and design team.

What you will do

  • Define how the story is delivered, experienced, and impacted by player choice within the project.
  • Translate story concepts into engaging player experiences.
  • Gain hands-on experience in branching narrative.
  • Collaborate in a dynamic creative environment.

Requirements

  • Entry-Level Proficiency: Basic understanding of narrative structure, character development, and interactive storytelling principles.
  • Writing Samples: Portfolio examples of short stories, dialogue scenes, or design documents.
  • Systems Mindset: Ability to think logically about how story elements need to connect, branch, and resolve within a systematic game environment.
  • Self-Motivation: The discipline to manage your writing and documentation tasks efficiently while working remotely.
  • Communication Skills: Excellent written and verbal communication skills for collaborating with writers, designers, and programmers.

Culture & Benefits

  • Portfolio Building: Ship-ready narrative design structures, quest logic, and published in-game dialogue to showcase in your portfolio.
  • Creative Mentorship: Direct guidance and valuable critique from experienced writers and designers on narrative structure and implementation.
  • Networking: The opportunity to collaborate and build relationships with a global team of developers.
  • Credit: Full credit for your work in the final project and on our website/documentation.
  • Flexible Schedule: The freedom to set your own hours and contribute remotely from anywhere.