TL;DR
Summer Intern, Art (GameDev): Participating in the end-to-end visual development cycle for games with an accent on illustration, 3D art, and 2D animation. Focus on creating game concepts, assets, and animations while learning from professionals.
Location: Must work full-time in the Peak office for 2 months during the summer of 2026
Company
Peak is a gaming company offering a vibrant and colorful world of gaming experiences.
What you will do
- Participate in various projects to demonstrate and improve your skills
- Experiment with dummy trials for in-game item and asset animations
- Collaborate with the team to understand and address feedback for iterations
- Implement creative art solutions
- Keep up-to-date with the latest industry trends and techniques, and experiment with different styles
Requirements
- Must be enrolled in 3rd or 4th year of university, preferably in Fine Art or a related field
- Schedule must allow full-time work in the Peak office for 2 months during the summer of 2026
- Portfolio showcasing your skill set required
- Passion for the cartoon art style
- Familiarity with digital visualization tools (Photoshop, Illustrator, Maya, Blender, Spine, After Effects)
- Enthusiastic approach to learning new techniques and practicing them
Culture & Benefits
- Opportunity to explore a vibrant and colorful world of gaming
- Gain practical experience in the creative pipeline
- Learn proven techniques from professionals
Hiring process
- Application review with portfolio submission
- Online interview with the HR team and Art Team
