TL;DR

Summer Intern, Art (GameDev): Participating in the end-to-end visual development cycle for games with an accent on illustration, 3D art, and 2D animation. Focus on creating game concepts, assets, and animations while learning from professionals.

Location: Must work full-time in the Peak office for 2 months during the summer of 2026

Company

Peak is a gaming company offering a vibrant and colorful world of gaming experiences.

What you will do

  • Participate in various projects to demonstrate and improve your skills
  • Experiment with dummy trials for in-game item and asset animations
  • Collaborate with the team to understand and address feedback for iterations
  • Implement creative art solutions
  • Keep up-to-date with the latest industry trends and techniques, and experiment with different styles

Requirements

  • Must be enrolled in 3rd or 4th year of university, preferably in Fine Art or a related field
  • Schedule must allow full-time work in the Peak office for 2 months during the summer of 2026
  • Portfolio showcasing your skill set required
  • Passion for the cartoon art style
  • Familiarity with digital visualization tools (Photoshop, Illustrator, Maya, Blender, Spine, After Effects)
  • Enthusiastic approach to learning new techniques and practicing them

Culture & Benefits

  • Opportunity to explore a vibrant and colorful world of gaming
  • Gain practical experience in the creative pipeline
  • Learn proven techniques from professionals

Hiring process

  • Application review with portfolio submission
  • Online interview with the HR team and Art Team