TL;DR

Senior Render Engineer (Gamedev): Researching and developing tools and services for the studio’s rendering needs for features and shorts with an accent on advanced graphics research and development. Focus on adapting physically-based path tracing techniques and optimizing code and algorithms for single and multi-machine efficiency and scalability.

Location: This position currently has a hybrid schedule, which requires contributing from the office a minimum of four days per week. The Company reserves the right to change in-office requirements at any time.

Salary: USD 155,000 - USD 190,000 - yearly

Company

DreamWorks Animation is looking for more adventurous dreamers who shoot for the moon and prides itself on being one of the world's leading producers of high-quality, award-winning, animated films and series, reaching consumers around the globe.

What you will do

  • Research and develop the tools and services for the studio’s rendering needs for features and shorts, themed entertainment, VFX, and future needs.
  • Focus on advanced graphics research and development.
  • Adapt physically-based path tracing techniques to achieve stylized looks.
  • Help build and advance our state-of-the-art rendering technology, MoonRay.
  • Optimize code and algorithms for single (and multi-) machine efficiency and scalability.
  • Work with artists to improve the technology in the creation of our movies and advanced productions.

Requirements

  • 8+ years of industry or related experience in a graphics/rendering engineering role.
  • 3+ years experience in Monte Carlo raytracing and global illumination.
  • Understanding of parallel programming models.
  • Bachelor’s Degree in Computer Science.
  • Familiarity with current MCRT rendering research.
  • Experience in core C/C++ software development in rendering, lighting or other graphics-related tools.

Nice to have

  • Enthusiasm to work on visual problems as well as hard systems, software design and parallel programming problems related to rendering.
  • Experience in GPU and CPU rendering.
  • Experience in VFX/animation pipeline.
  • Experience in problem-solving and balancing quick turnaround with long-term quality.

Culture & Benefits

  • The Company creates a diverse array of original content in a variety of formats, delivering compelling stories with unique characters.
  • The Company place tremendous value on the experiences our talent brings to the table from their own non-traditional paths to success.
  • The Company believe in frequent communication and that transparency and trust yield the best work.
  • Eligible for company sponsored benefits, including medical, dental and vision insurance, 401(k), paid leave, tuition reimbursement, and a variety of other discounts and perks.