TL;DR
Sound Designer (VR/Unity): Create, implement, and polish immersive audio experiences for VR games with an accent on spatial audio, audio optimization, and integration in Unity. Focus on designing high-quality sound effects, optimizing audio performance for VR, and collaborating closely with a small team to enhance gameplay clarity and immersion.
What you will do
- Collaborate with a small, high-performance team to create compelling audio experiences across all VR games
- Design and produce high-quality sound effects for gameplay, UI, environments, and player interactions
- Implement and iterate audio in Unity using middleware or native tools
- Build and maintain audio systems and workflows for fast iteration and consistent quality
- Optimize audio performance for VR headsets ensuring clarity and immersion
- Test and troubleshoot audio behavior in VR to support comfort and readability
Requirements
- 3+ years of experience in sound design for games, interactive media, or VR/AR
- Strong portfolio demonstrating gameplay-driven sound design
- Experience implementing audio in Unity with middleware or native tools
- Knowledge of VR audio best practices including spatial audio
- Proficiency with DAWs and audio tools such as Reaper, Pro Tools, Ableton
- Strong collaboration and communication skills; able to iterate quickly
Nice to have
- Experience with multiplayer games and competitive audio readability
- Experience building procedural/parameter-driven audio systems
- Familiarity with accessibility considerations for audio
Culture & Benefits
- Work remotely with a top VR studio
- Opportunity to work on cutting-edge VR gaming projects
- Collaborative small team environment
