TL;DR
Junior Technical Artist (Game Art): Creating tech art solutions for game projects and troubleshooting related issues within DCC tools and game engine with an accent on supporting streamlined art production pipelines. Focus on ensuring tech art assets support game design and technical requirements.
Location: Malaysia, Kuala Lumpur
Company
Virtuos is a game development company that harnesses the latest technologies to make games better and more immersive.
What you will do
- Collaborate with Lead Art and Production to develop tech art solutions for projects.
- Proactively troubleshoot and resolve tech art-related issues in the engine and DCC tools.
- Support the development of art pipelines to streamline art team production.
- Oversee the creation and quality of all tech art assets.
- Collaborate with Design and Engineering departments to ensure tech art assets support game design, technical requirements, and vision.
Requirements
- Up to 3 years of experience working with art production pipelines for games.
- Good knowledge of industry-standard software package tools.
- Good understanding of best practices for creating tech art for games.
- Experience working with Game Engines.
- Good problem-solving skills.
- Effective communication and collaboration skills.
Nice to have
- Houdini knowledge
- Artistic background
- Python knowledge
Culture & Benefits
- Be a part of Virtuos means to be a creator.
- A team of experts who share their mutual passion for making and playing games.
- Exploring new ideas and the constant drive to excel in their field.
- Earning success through dedication.
