TL;DR
Illustration Intern (Game Art): Refining skills in character design, environment illustration, and visual storytelling in a professional studio environment. Focus on strengthening foundational skills, developing character design skills with a focus on anatomy, proportions, and storytelling, and exploring worldbuilding, perspective, and cinematic compositions.
Location: In-house, Stockholm, Sweden. Must be able to work onsite or relocate independently, as relocation assistance is not provided.
Company
We’re a driven and enthusiastic team on a mission to become the best studio in the world.
What you will do
- Strengthen your skills in composition, lighting, color, and studio workflows.
- Develop character design skills with a focus on anatomy, proportions, and storytelling.
- Explore worldbuilding, perspective, and cinematic compositions.
- Learn how to create narrative-driven illustrations for games and animation.
Requirements
- Strong foundational skills in composition, lighting, color theory, and anatomy.
- Proficiency in Photoshop, Procreate, or similar digital painting tools.
- Passion for concept art and illustration with a strong artistic portfolio.
- Ability to take feedback, iterate, and improve.
- Self-driven with good time management and communication skills.
- Must be able to work onsite or relocate independently, as relocation assistance is not provided.
Nice to have
- Knowledge of Blender or 3D tools for paint-overs.
- Experience with photobashing techniques.
- Familiarity with game or animation pipelines.
Culture & Benefits
- Gain hands-on experience working on real-world projects.
- Receive mentorship from seasoned artists in the industry.
- Work in a collaborative and creative remote environment.
- Build a portfolio that aligns with professional industry standards.
- Get a strong industry reference upon successful completion.
