TL;DR

Senior Manager, Production (Gamedev): Owning the architecture, governance, and forecasting of the game’s integrated production schedule to deliver a AAA action-adventure game with an accent on project management rigor, analytical thinking, and cross-discipline leadership. Focus on structured data-informed decision-making, maintaining the integrated cross-department macro schedule and ensuring schedule discipline across pillars.

Location: Remote (United States)

Salary: $200,000 - $250,000

Company

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences.

What you will do

  • Drive structured, data-informed decision-making with directors and discipline leads.
  • Own and maintain the integrated cross-department macro schedule.
  • Architect and maintain the scheduling framework used by the project.
  • Enforce schedule discipline across pillars by identifying variance and dependency risk.
  • Produce standardized executive reporting that clearly communicates schedule health, forecast accuracy, and dependency risk.
  • Provide forward-looking delivery forecasts and scenario modeling to support executive planning.

Requirements

  • Proven experience delivering AAA video games.
  • Demonstrated expertise in constructing and maintaining integrated production schedules.
  • Advanced proficiency with Jira.
  • Strong analytical capability and ability to translate production data into various insights.
  • Experience producing executive-level reporting.
  • 8+ years of experience in production or project management roles within complex game development environments.

Culture & Benefits

  • Competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, unlimited PTO, supplemental life and disability.
  • Diverse team of talented developers.
  • Culture of creativity, collaboration, and responsible production practices.
  • Passionate team of developers helps shape our studio, our projects, and our future.