TL;DR

Character Artist (Game Art): Creating high-quality, game-ready characters for top AAA titles, collaborating with concept artists, animators, and rigging teams with an accent on visual design and technical proficiency in game art workflows. Focus on 3D modeling, sculpting, and texturing to consolidate visual direction with design intentions in a fast-paced, collaborative gaming environment.

Location: Not available to California residents. Fully remote. For applicants located in US only.

Salary: $60k to $70k per year ($28/hr to $33/hr)

Company

Liquid Development is the largest outsourcing art studio in North America, founded in 2000.

What you will do

  • Create high-quality, game-ready characters for some of today's top AAA titles.
  • Collaborate with concept art, animation, and rigging teams to ensure quality and consolidate visual direction.
  • Ensure high quality and consolidate the visual direction with the design intentions.
  • Work alongside experienced artists in a cooperative and dynamic work atmosphere.

Requirements

  • A strong portfolio showcasing a range of stylistically different pieces.
  • Preferred experience with Zbrush, Maya, 3DS Max, Marmoset Toolbag and Adobe Substance Painter.
  • Some experience working in a team environment on a game project.
  • Possess a strong grasp of proportions, visual design, and color theory.
  • Proficiency in 3D modeling, sculpting, and texturing software.
  • Technical proficiency in game art workflows such as topology, UVs, and optimized meshes.
  • Self-Driven, but comfortable in a team environment and familiarity with game production pipelines.

Culture & Benefits

  • Work alongside dynamic individuals in the gaming industry.
  • Work within a company with upward career growth opportunities.
  • Work Fully Remote.
  • Full Time Employment Benefits for applicants located in US only include: Medical, Dental, Vision benefits, Voluntary Long-term / Short-term Disability, 401K w/ company match.